Ranked by how much real clear time they remove across your raid content.
Solved from your bank against this target.
What each item you don't own would add against this boss specifically. Click a loadout above to scope this to that style.
| Item | Style | Cost | DPS now | DPS after | Gain | Impact | GP / +1% |
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You bring one inventory, so this solves a single tribrid kit across every boss in the raid, then trims it to your switch budget by giving up the least time per switch saved. Green pieces are combo items worn in more than one style.
Time on target at every switch budget. Click a row to jump to it.
Green slots are combo pieces shared with another style — they never leave your body. Amber slots are the items you swap. Move the budget slider and these re-solve.
Scored on full-raid clear time at your current switch budget. A combo tag means the item pays off by covering more than one style, so it costs you no extra switch.
Every boss in the raid, in order. Click one to see what you fight it in and why — the highlighted styles are the ones its mechanics actually allow.
Everything you have starred anywhere in the app lands here. The sell side is gear your best setups never pick, so it is capital doing nothing.
None of these are picked by any of your best setups, at any target in your plan. Selling them funds the buy list without costing you a single point of damage.
Everything here feeds the DPS maths. Click an item to take it out of your bank; use Add items to put more in.
Every DPS figure uses the best one you have. Click to lock or unlock.
Tradeable items that appear in none of your best setups across your raid content. Selling them funds a real upgrade. Situational bane weapons are excluded — they earn their bank space.
Account-level, not boss-specific. Scored by how much real clear time each item removes across Chambers, Theatre, Tombs and the new bosses — so a fast weapon that only helps at low-HP bosses no longer outranks one that helps where you actually spend the time.
| Item | Slot | Cost | Clear time saved | Impact | GP / +1% |
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